Rockstar updates Red Dead Redemption port to run at 60fps on the PS5

Without fanfare, Rockstar updated the PlayStation 4 version of the original Red Dead Redemption on Tuesday to play at 60fps on the PS5. The 2010 open- Western launched on PS4 and Switch in August but only runs at 30fps on those — a point many fans took with. PS5 owners will now see smoother framerates when playing the title in backward compatibility mode.

Rockstar updated the game with patch 1.03, pushed to PlayStation owners on Tuesday. The patch notes state the higher framerates are only available to PS5 owners, not the standard PS4 or even the more powerful PS4 Pro. In other areas, the patch also added an option to enable subtitles when starting the game and incorporated requisite “bug fixes and improvements.”

Gameplay screenshot from Red Dead Redemption ported on the PS4. John Marston (protagonist) rides a horse and aims a rifle at a moving train with outlaws firing back at him. Dark smoke comes from the train's engine, and rocky southwestern terrain is visible behind.

Rockstar / Take-Two Interactive

There was no shortage of online grumbling about Rockstar parent company Take-Two Interactive charging $50 for a 13-year-old game without significant upgrades like 4K or a faster framerate. Take-Two CEO Strauss Zelnick defended the pricing in August, saying, “That’s what we believe is the commercially accurate price for it.” He noted the inclusion of the Undead Nightmare DLC to help justify the , describing the as “a great standalone game in its own right when it was originally released, so we feel like it’s a great bundle for the first time, and certainly a great value for consumers.” The zombie-themed DLC adds roughly six hours of gameplay.

Although the version of Red Dead Redemption has been out for PS4 and Switch since August, the physical version doesn’t arrive until October 13. So, at least owners of the boxed version playing on PS5 will enjoy 60fps from the start.

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